- Joined
- Sep 24, 2014
- Messages
- 198
sorry guys, but this map goes a little out of any accuracy.
there are commands based on what? history? geography? nationalities? they are based on nothing real. the half of map is east europe. the turkey, balkan and italy are mixed to south europe? while iberia is independent command?
what about slovakia, czech republic, hungary, denmark, austria, switzerland, corsica, denmark, albania, corsica, sardina, they are not part of europe? or any part of europe?
this is good and logic idea. but how is map made now this idea gone. there are a lot of small "lucky" bonuses.
OneEyed
PS: please, when we made map of europe, we could observe some historic, geographics, politics division in europe.
there are commands based on what? history? geography? nationalities? they are based on nothing real. the half of map is east europe. the turkey, balkan and italy are mixed to south europe? while iberia is independent command?
what about slovakia, czech republic, hungary, denmark, austria, switzerland, corsica, denmark, albania, corsica, sardina, they are not part of europe? or any part of europe?
Personally I'd like to see some larger commands - while it's nice to have small commands to allow players to get off to a decent start, some big regions also provide buffers and make for interesting battle grounds. I'm nervous that in a map with so many quick bonuses, the player who gets lucky in the first round or two could parlay that luck into a pretty sizable advantage.
this is good and logic idea. but how is map made now this idea gone. there are a lot of small "lucky" bonuses.
OneEyed
PS: please, when we made map of europe, we could observe some historic, geographics, politics division in europe.