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BETA Games - New UI (6 / 2019)

sannheten

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Occationally I have to reload the game to be able to interact.

Just now I had to reload to for the start-turn-button to react in https://www.majorcommand.com/beta/99
Once while deploying I also had to reload. The dialogue box did open, I could choose how many troops to deploy, the box disappeared when I clicked OK, but no troops were deployed. Tried multiple times. After reloading it worked.
 

Cardinalsrule

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https://www.majorcommand.com/beta/136
Wouldn't let me call up reserves

Just finished a Nukes 1v1 game, took multiple refreshes and click, click, click, click, click on the reserves before it would let me call up my set.
 
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IronDuke

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I'm sure this has been noted, but just in case....I cannot figure out how to get to my next active turn from a game after my turn has ended
 

Cardinalsrule

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Now won't load anything - just sits on a blank page with Chrome

EDIT: Loads maps but no troop containers with Edge

After several refreshes will load and play with Firefox
 
Last edited:

swanny89

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I can't seem to load the beta page at all (has been fine until now)
 

Sebrim

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In the "Archived Games"-tab, the background colours for 'Victory' and 'Defeated' should not both be red, methinks
 

periwinkle

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a) In the new engine, chatter talk seems to randomly disappear, only to turn up again at a later point.

b) when loading the new UI games page, the page often loads only half way, so that only two-and-a-half of my active games effectively show and the bottom half of the page gets progressively blank


Yes...not all my chatter messages are appearing....some disappear, then reappear then disappear again....totally random.

Also I need to refresh the page quite often....as others mentioned....clearing cache doesn’t help....very finicky.
 

srjyj

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the maps and especially the fonts on the maps look really washed out on mac in chrome

maps in safari still blank
 

BallzDeep

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Game #114, deferred troops don't appear to be working. Also noticed that the record skips from round 2 to round 5.
 

Sebrim

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Game #114, deferred troops don't appear to be working. Also noticed that the record skips from round 2 to round 5.


Possibly same problem as with chat?

Moreover: the blue pop-up "it is your turn" obscures the timer. That's tedious, especially since I enter the game knowing full well that it is my turn, but not for how long, since the timer is missing from tge front page
 

Sebrim

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And the ordering error in the 1984-map is still there. When you control all of Oceania before the beginning of your turn, you get the Floating Fortresses, even if one or more of the terts auto-decay(s) and revert(s) to neutral at the start of your turn. That must be corrected!
 

MrMarcos

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Possibly same problem as with chat?

Moreover: the blue pop-up "it is your turn" obscures the timer. That's tedious, especially since I enter the game knowing full well that it is my turn, but not for how long, since the timer is missing from tge front page

If you click in the popup it will disappear .
 

MrMarcos

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And the ordering error in the 1984-map is still there. When you control all of Oceania before the beginning of your turn, you get the Floating Fortresses, even if one or more of the terts auto-decay(s) and revert(s) to neutral at the start of your turn. That must be corrected!

Thanks for reporting this again. It will be addressed soon.
 

MrMarcos

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I'm sure this has been noted, but just in case....I cannot figure out how to get to my next active turn from a game after my turn has ended

That feature is not yet implemented and may be done in a different way from the previous implementation.
 

MrMarcos

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a) In the new engine, chatter talk seems to randomly disappear, only to turn up again at a later point.

b) when loading the new UI games page, the page often loads only half way, so that only two-and-a-half of my active games effectively show and the bottom half of the page gets progressively blank

You mean the map image? Or the whole UI?
 

MrMarcos

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Occationally I have to reload the game to be able to interact.

Just now I had to reload to for the start-turn-button to react in https://www.majorcommand.com/beta/99
Once while deploying I also had to reload. The dialogue box did open, I could choose how many troops to deploy, the box disappeared when I clicked OK, but no troops were deployed. Tried multiple times. After reloading it worked.

If that happens again, let me know if errors appear in the browser console.
 

MrMarcos

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Yes...not all my chatter messages are appearing....some disappear, then reappear then disappear again....totally random.

Also I need to refresh the page quite often....as others mentioned....clearing cache doesn’t help....very finicky.

Created an issue to track this chatter behavior
 

MrMarcos

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the maps and especially the fonts on the maps look really washed out on mac in chrome

maps in safari still blank

We're looking into the fonts issue but will address it after some more pressing bugs.
Looking into the safari behavior.
 

Sebrim

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You mean the map image? Or the whole UI?

The image loads fine (mostly), but the games list isn't complete. Mostly, only the first game thumbnail-map shows up, whereas the rest of the entires are blank. There's a screenshot attached
 

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  • halfwayload.jpg
    halfwayload.jpg
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