- Joined
- Sep 23, 2012
- Messages
- 311
(draft version)
A lot of this seems too obvious to mention; but I've seen generals mess up coz they didn't adhere to these basics.
1 Mark your enemies on the map with enemy colors. If it's a sixers or crusade game and you don't have the time; mark all enemies the same enemy color and all of your teammates the same friendly color.
2 Reinforce others if you have a lot (and if you have too much, don't keep blitzing, but give your teamies more)
3 ask for reinfs if youre down
4 do not attack teammates, not ever (unless you can eliminate an enemy or must avoid the next opponent to get a huge bonus)
5 if there's one single opposing team, do not take a neutral territories
6 priority is to avoid opponents getting command bonusses, not getting your own command.
7 don't expect to get FFdice. If you have one objective like an elimination or invading the next dude's command, expect to lose 10 units so go all in and don't assume you can spare units for random non-objectives.
8 You don't aways need to get a card. If you ice, consider skipping taking a tert this turn. Especially in Flat rate. Or if opponents have also skipped a card; if you get to 5 cards before opponents do, you'll just get less units for your set anyway. Don't keep rolling 1 dice until you get a card, Hitman.
9 on a small map, just take 1 tert unless there are important onbjectives for you. if there arent, spare your units for the next turn of support a teamie.
11 if you hold 3 or 4 cards:
at the end of your turn, write "set" or "no set" so the team can plan for the next turn.
If you're an experienced teams general, don't expect random tournament teammates to accept your orders until they've proven to do so. So don't reinforce your kitchen patrol; he may lack the experience of your captains.
Don't start your turn before your teammates have had a chance to offer feedback
mistakes by teammates? water under the bridge. no flaming. it'll just sicken the mood and don't expect teammates to ever take your advice again. or they'll be terrified and stop thinking for themselves
Adress any advice you might have for the next up teammate using @(nickname) or chances are it'll be ignored. a lot of players don't read the whole chatter, assuming it's just spam that doesn't apply to their next turn. without the "@" you don't know how far back you should read the chatter anyway
(no I'm not perfect. I've made all of these mistakes myself probly. Also, disclaimer; the shorter the text, the more likely it is the text will be read a and executed. If I write, "perhaps, dear sir, you could, or if you would do otherwise, such and so might go wrong, also alternatives a,b and c wouldn't work because such and so" ppl seem to think, sri too long, I'll my own random thing if you're not certain anway) So I keep my text brief, with the humblest of intentions. Im not your boss. Feel free to respond and mail me to notify me of your feedback so I and teammates can consider it before your turn. I actually love when you've got better ideas.
don't write every random thought you have in chatter. I use a notebook to condense my thoughts by 75%.
A lot of this seems too obvious to mention; but I've seen generals mess up coz they didn't adhere to these basics.
1 Mark your enemies on the map with enemy colors. If it's a sixers or crusade game and you don't have the time; mark all enemies the same enemy color and all of your teammates the same friendly color.
2 Reinforce others if you have a lot (and if you have too much, don't keep blitzing, but give your teamies more)
3 ask for reinfs if youre down
4 do not attack teammates, not ever (unless you can eliminate an enemy or must avoid the next opponent to get a huge bonus)
5 if there's one single opposing team, do not take a neutral territories
6 priority is to avoid opponents getting command bonusses, not getting your own command.
7 don't expect to get FFdice. If you have one objective like an elimination or invading the next dude's command, expect to lose 10 units so go all in and don't assume you can spare units for random non-objectives.
8 You don't aways need to get a card. If you ice, consider skipping taking a tert this turn. Especially in Flat rate. Or if opponents have also skipped a card; if you get to 5 cards before opponents do, you'll just get less units for your set anyway. Don't keep rolling 1 dice until you get a card, Hitman.
9 on a small map, just take 1 tert unless there are important onbjectives for you. if there arent, spare your units for the next turn of support a teamie.
11 if you hold 3 or 4 cards:
at the end of your turn, write "set" or "no set" so the team can plan for the next turn.
If you're an experienced teams general, don't expect random tournament teammates to accept your orders until they've proven to do so. So don't reinforce your kitchen patrol; he may lack the experience of your captains.
Don't start your turn before your teammates have had a chance to offer feedback
mistakes by teammates? water under the bridge. no flaming. it'll just sicken the mood and don't expect teammates to ever take your advice again. or they'll be terrified and stop thinking for themselves
Adress any advice you might have for the next up teammate using @(nickname) or chances are it'll be ignored. a lot of players don't read the whole chatter, assuming it's just spam that doesn't apply to their next turn. without the "@" you don't know how far back you should read the chatter anyway
(no I'm not perfect. I've made all of these mistakes myself probly. Also, disclaimer; the shorter the text, the more likely it is the text will be read a and executed. If I write, "perhaps, dear sir, you could, or if you would do otherwise, such and so might go wrong, also alternatives a,b and c wouldn't work because such and so" ppl seem to think, sri too long, I'll my own random thing if you're not certain anway) So I keep my text brief, with the humblest of intentions. Im not your boss. Feel free to respond and mail me to notify me of your feedback so I and teammates can consider it before your turn. I actually love when you've got better ideas.
don't write every random thought you have in chatter. I use a notebook to condense my thoughts by 75%.
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