BadElmer
Well-known member
Awesome Player
Assassins Guild
Knights of MC Realm
M.C. Play Testers
The Borg
The Duellers Society
T.O's.
- Joined
- Jun 9, 2012
- Messages
- 790
i think flat rate are good for head on matches eg 6v6,4v4,3v3,2v2. They are also ok in very small maps like tiny / duck & cover, also viable in the assassin format. escalite still may end in a stalemate but you have more motivation to take someone out even at later stages of the game in a possible stalemate. Still not viable for few players in huge maps like massive / balkans. e.g 4 players escalite in balkans would suck as well as 6 players escalite in massive.
Firstly, I don't believe in stalemates (in a Chance game; Fixed is a whole 'nother thing)...just really long games. I agree, however, that some of those settings you listed above sound tedious. I did make the 4-player Philippines mercenary to give a little more incentive, and the 3-player Antiquus assassin too. The last one is a 2-player, flat with no reinforcement. I don't think any of these would be so dull as to keep too many (only looking for 23 besides yours truly) out.