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Idea: 1984

airwick

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Loved the book!
 

palmono

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It's beautiful, congrats.
 

sannheten

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Looks great!
 

sannheten

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How does the Floating fortresses and Rocket Bomb work? If you control Oceania you can deploy on the fortresses? No autodeploy? And if you loose control of Oceania, the troops you may have had on the fortresses are lost?
 

Cardinalsrule

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They have autodeploy as shown, similar to what the dragons in 12D do. Yes, you can deploy on them. Difference is, you can't attack and move from them, only bombard. And no reinforcing off of them either. And, yes, if you lose the command, they revert to neutral.
 

Shepherd

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Cards is correct. They work like the Nukes in Nukes, in that they can only be used for blowing sh*t up.
 

PITMAN212

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love it
 

Cardinalsrule

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reinforcement path doesn't seem to work between S America and W Africa
 

Shepherd

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reinforcements have never worked along 1-way attacks. It's a site problem, not a map problem. Same goes for Conflict Africa and Mexican-American War.
 

Cardinalsrule

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I'm not sure what you mean about Africa, you can reinforce 'backwards' through the drop zones, have always been able to.
 

PITMAN212

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so far I haven't had any problems , absolutely love the idea , great job guys
 

Shepherd

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I'm not sure what you mean about Africa, you can reinforce 'backwards' through the drop zones, have always been able to.
Hmm... let me look into that.

Edit: You know, I think I remember the issue now. (It's hard to remember back seven years about game issues and the patches we've made to get things working.) We can have it one of two ways, but we can't have it the way we want it. We can either have:
• 1-way attack with no reinforcements either way
or
• 1-way attack with reinforcements both ways
but we can't have
• 1-way attack with a 1-way reinforcement.

I'm my mind, the third option would be the best option. Conflict Africa is a great example: Morocco can load paratroopers into a plane and drop them into Murzuq, and then somehow those same troops can fly back up into the air and get back in the planes and fly home to Morocco? Ridiculous.

Anyhow, the question is whether or not we want no reinforcements or two-way reinforcements. In the case of this map, I think two-way reinforcements makes more sense. When we had this discussion a couple of years ago about the Mexican War map, we decided that no reinforcements made more sense, since they'd be passing back and forth through a naval landing force.

Hopefully, when the re-code of the game engine is complete, we'll resolve the issue.
 
Last edited:

Cardinalsrule

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I'd say one-way attack with 2-way reinforcements is the best option for this map.
 

Shepherd

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I'd say one-way attack with 2-way reinforcements is the best option for this map.
Yeah, that's what I'm going to do. It will take some time as it requires manually typing in every path along which any region can attack another region, and I'll probably screw a bunch of them up. Be warned that test games on the map may be super wonky this morning.

edit: OK, here goes nothing.
 
Last edited:

Chilly

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Hmm... let me look into that.

Edit: You know, I think I remember the issue now. (It's hard to remember back seven years about game issues and the patches we've made to get things working.) We can have it one of two ways, but we can't have it the way we want it. We can either have:
• 1-way attack with no reinforcements either way
or
• 1-way attack with reinforcements both ways
but we can't have
• 1-way attack with a 1-way reinforcement.

I'm my mind, the third option would be the best option. Conflict Africa is a great example: Morocco can load paratroopers into a plane and drop them into Murzuq, and then somehow those same troops can fly back up into the air and get back in the planes and fly home to Morocco? Ridiculous.

Anyhow, the question is whether or not we want no reinforcements or two-way reinforcements. In the case of this map, I think two-way reinforcements makes more sense. When we had this discussion a couple of years ago about the Mexican War map, we decided that no reinforcements made more sense, since they'd be passing back and forth through a naval landing force.

Hopefully, when the re-code of the game engine is complete, we'll resolve the issue.

I did a huge amount of analysis of that map like 5 years ago with all of the proposed fixes. Bado never did anything with it though.

I could dig it up if would be of any help.

EDIT: Here it is: https://www.majorcommand.com/forums/threads/6146-Conflict-Africa?highlight=africa
 
Last edited:

bilsi

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Looks good. Looking forward to playing it...
 

Cardinalsrule

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Yeah, that thread is in "The Commission" Clan page
 

masterjskye

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Yeah, that thread is in "The Commission" Clan page

Ahhhh I was wondering why it wouldn't let me access it.. must be a throwback to the days when if you left a clan you'd lose all access to that clan's forums, despite being an access-all-areas admin.
 

Cardinalsrule

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Really, you can't see it, master? I can move it somewhere else.
 
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