- Joined
- Nov 29, 2010
- Messages
- 49
My problem with binding treaties as an option is simply the concern that such games will become the dominant and preferred game mode, in particular among the higher-tier players. I think we lose something when we cut a little bit of the calculated risk out of the game. I'd like to see all four options get tested while we're in beta (the four being the present system, a no diplomacy mode, a binding treaty mode, and a no-penalty for trucebreaking mode).
If we had all four in open release though, I think my no-penalty mode would just end up as the mode specifically for the assholes who would rather ruin the game for others than play for fun and victory, because the sheer range of options (aside from being confusing for newbies) could shepherd the more honourable players towards 'safer' game modes.
If we had all four in open release though, I think my no-penalty mode would just end up as the mode specifically for the assholes who would rather ruin the game for others than play for fun and victory, because the sheer range of options (aside from being confusing for newbies) could shepherd the more honourable players towards 'safer' game modes.