• Scoreboard and Points Live. Read about it HERE

    current issues

    1 - NEW PLAYERS - Players who created an account on or after May 16 2024 are not able to login to the forum
    2 - AWOL - We do not have an AWOL button under the ACTIVE tab yet. Please check each game to see if you are AWOL.

    Thanks.

  • Welcome to Major Command's RISK Game forum.

    If you are a registered player, please log in:

    LOG IN

    If you are new to Major Command and would like to
    play our RISK game online. Then please sign up here:

    SIGN UP

12 domains?

FLAGG

Well-known member
Awesome Player
M.C. Play Testers
The Borg
Joined
Nov 30, 2010
Messages
405
AAFitz's comments may all be true.........in the 1v1 setting. 2v2 team game may fall into all of AAFitz's comments too. I have started a team game with AAFitz on this map - and I imagine - like always - I will find out that he is dead on accurate :)

------------------

That said I think it is a great multi-player map. I especially like the setting of a single path reinforcement.

I just finished up a LONG great game that started with 8 players. Because of the single path reinforcement - one could only load the tower up so much, once it was taken.

The players in the game I was in (especially KungFU, Cardinal, and Tyles) did a GREAT job of teaming up and constantly taking the top guy's power out. This was all done with very little diplomacy. Matter of fact - there was a ton of fun open chatter. The tower was owned by at least 5 players during that game, and must have changed hands over 10 times.

The game was a ton of fun. Like AAFitz said - beautiful map design!

Flagg
 

Incandenza

Minister of Propaganda
O.G.
Awesome Player
Joined
Jul 27, 2009
Messages
2,302
2v2 can actually be a lot of fun, I played a damn epic 2v2 in a tourney a few weeks back, we were down early (by quite a bit) and managed to come back (thanks in part to escalating cards).

For my money, this map will get kicked into overdrive once we have a proper fog of war feature.
 

AAFitz

Well-known member
Awesome Player
M.C. Play Testers
Joined
Sep 2, 2010
Messages
576
I do expect the 2v2 and all team games to be fun...and trust me, some of the 1v1 games can be fun too...for someone with a high score, its insanely risky if you care about the points...but in a close game...it can at least be fun... its just that out of 6, the game was over before one attacked the other, and the dice decided 4 of them on turn 2

AAFitz's comments may all be true.........in the 1v1 setting. 2v2 team game may fall into all of AAFitz's comments too. I have started a team game with AAFitz on this map - and I imagine - like always - I will find out that he is dead on accurate :)

------------------

That said I think it is a great multi-player map. I especially like the setting of a single path reinforcement.

I just finished up a LONG great game that started with 8 players. Because of the single path reinforcement - one could only load the tower up so much, once it was taken.

The players in the game I was in (especially KungFU, Cardinal, and Tyles) did a GREAT job of teaming up and constantly taking the top guy's power out. This was all done with very little diplomacy. Matter of fact - there was a ton of fun open chatter. The tower was owned by at least 5 players during that game, and must have changed hands over 10 times.

The game was a ton of fun. Like AAFitz said - beautiful map design!

Flagg
 
Top