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- Jul 27, 2009
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thank you.
EDIT: That little fact should probably be included in the video, as I'm sure there are people who will try it.
I'm not exactly sure what you think people are going to try.
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Thanks.
thank you.
EDIT: That little fact should probably be included in the video, as I'm sure there are people who will try it.
Yes, this you can do. The dragon is a region like any other - you can attack it and then keep on going is you still have troops. The Dragon can serve as a back door into somebody else's territory, but the high neutral value (25) makes it unlikely that anyone would do so early in the game.They will try to 'capture' the dragon and attack with it. If I had enough men to take it and a few left over, I'd think that was a good way to 'back door' an opponent.....
They will try to 'capture' the dragon and attack with it. If I had enough men to take it and a few left over, I'd think that was a good way to 'back door' an opponent.....
I've only played parts of two games but I'm wondering if when I take draig tower and have path from two or three dragons to the tower will I be able to reinforce with up to 75 troops, into the tower? If so I think that it would be hard to take the tower from someone who controls it. I was thinking that the map could be set to only border or that dragons troops could be set to only reinforce within "their domain." That way the tower would always be an area of contention. I also wondered about putting a limit on the number of troops that could be reinforced there, like it couldn't go back above the 35 that the tower starts with.
I was also thinking that the "Troops Due" in the Intel tab doesn't fit for this map since there are no commands. I think having a total troops due (that counts the castle as well as regions in the domains) would be helpful to know who is picking up the most troops. I know we can count them up but that means counting each player's troops each round to see who is "in the lead."
Just a thought.
thanks,
This is a glitch that popped up recently and has been noted.Does each neutral region get listed on that tab? Again, I know that's not a big deal but just something I noticed.
There was some concern that the Tower was a bit too costly at 40, though I tend to agree that it was probably fine. I'm in some more games right now and I'll see how they go.cardinalsrule said:Not sure why you changed the tower from 40 to 35, I didn't think that needed changing.
You would have to get crazy bad dice to not be in control of your own region before getting hit by anyone else,
And I've used the Dragons in games, and had them used against me. My favorite move so far has been watching an enemy take the tower from me and loading it up with troops, and then cherry picking all of his castles so he didn't get to use the dragons anyway.