- Joined
- Apr 24, 2016
- Messages
- 493
reporting a bug that i first encountered a while ago in a singles game, and that was just recreated (twice in a single turn) in a rather painful way in this https://www.majorcommand.com/beta/53723 quads tourney semi final:
it appears that when you are in the process of advancing troops, the system will automatically advance a single to the next territory IF during your process of deciding how many you should advance you interact with the chat function (or maybe do anything else), and thus stops your run cold. complicated sentence i hope this made sense, but it is truly a problem imo, and i hope there will be an opportunity to address this - at least for team games this is a scenario likely to repeat, and it can totally decide a game.
it appears that when you are in the process of advancing troops, the system will automatically advance a single to the next territory IF during your process of deciding how many you should advance you interact with the chat function (or maybe do anything else), and thus stops your run cold. complicated sentence i hope this made sense, but it is truly a problem imo, and i hope there will be an opportunity to address this - at least for team games this is a scenario likely to repeat, and it can totally decide a game.
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