- Joined
- Mar 5, 2012
- Messages
- 535
Hah! Nobody is ever going to accuse me of being inaccessible.
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HERE
Thanks.
It is a simple mathematical formula, the more players on a larger map, the greater the odds are for skills to win over luck.
I think your math is different from my math.
What are the odds of a top 30 player losing to kitchen patrol in 1v1 on 12 Domains vs the odds on Classic Mini? They are different. Guaranteed. Therefore, it is not plausible to assume a change in behavior will occur.
Total real-time: 169743
Total real-time 2 player (1v1): 100466 (59%)
Total Casual: 72602
Total Casual 2 player (1v1): 27037 (37%)
Wow, Chilly, it never crossed my mind, but that's a really great idea. I'd like a blind ladder system like that.
How would you run map choice on that or would settings be random? I know maps are random in Starcraft, where I believe it works well, but I'm having trouble thinking of analogous way to run it for majcom.