- Joined
- Jul 31, 2010
- Messages
- 52
I'm wondering what people think about AWOL players in multi-player games... I'm starting to think that there's little use in eliminating the AWOL player... you're not going to get attacked by them. In fact, you could even use it as a buffer instead of wasting your own armies to attack theirs.
For example, in game 867, I have North America... and I don't really have to worry too much about an attack from Europe because my opponents would have to go through Iceland... strategically held by an AWOL player. Similarly in the regions surrounding Europe.
I'm not sure if this is a flaw... or if it's just an asset. Sure, the player could come back and exploit the weaknesses I've inherently put in my army structure... but in all of the games I've played, when a player has gone AWOL, they haven't come back
What do you think?
For example, in game 867, I have North America... and I don't really have to worry too much about an attack from Europe because my opponents would have to go through Iceland... strategically held by an AWOL player. Similarly in the regions surrounding Europe.
I'm not sure if this is a flaw... or if it's just an asset. Sure, the player could come back and exploit the weaknesses I've inherently put in my army structure... but in all of the games I've played, when a player has gone AWOL, they haven't come back
What do you think?