- Joined
- Jul 22, 2010
- Messages
- 190
Try it yourself. Flip a coin 100 times, and see if you can do better than 50 correct guesses.
Sure I can do it, around 50% of the times
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Thanks.
Try it yourself. Flip a coin 100 times, and see if you can do better than 50 correct guesses.
I'd like to see one of these "many studies" that support your argument.
In extreme synthesis, when subjects had to guess behind which of the two curtains a porn picture would be displayed, they would guess correctly 53.1 percent of the time...
So you are saying we should turn the dice into porn and we will have better odds?
As for winning SuperLoto twice: somebody who has already won has as much chance as winning next week as I do.
So you are saying we should turn the dice into porn and we will have better odds?
Not quite. We should turn the REGIONS into porn and we'll have better odds with the dice
Huh, that's not an entirely stupid idea - which means it doesn't belong in this thread!personally, i've always hated the way the dice work out. maybe we could use dice but to eliminate some of the riskiness by doing a sum of the rolls. I.e., if its 3v1, a die is rolled 3 times for the first, and once for the second, and the higher sum wins.
i can work the probabilities any which way, and the answer will always be the same...
Coin Toss is a lot less streaky than the current dice.
A "mild" choice that is SIMPLE and EASY.
Thanks for listening...
Hey, I came up with that "not entirely stupid idea" before and no one said anything then....Huh, that's not an entirely stupid idea - which means it doesn't belong in this thread!
You are welcome. I think that the difference in streakiness between the current method and the coin option does not justify the introduction of the coin option.
To use your example (losing 8 coin flips in a row vs losing 10v2 with conventional dice) the probabilities are the SAME order of magnitude, which is I would say a better representation of the perceived fairness of the system. To be perfectly clear: sure there is a difference (btw it's .39% vs .58%, i.e. 49% difference), but since it applies to very small quantities, it is not 'perceived' to be significant in the course of even extremely prolonged game sessions.
Also, speaking of coins, the probability of getting the sequence THTTTHHTHHHT is exactly the same as the sequence TTTTTTTTTTTT (0.024%) despite the fact that we might perceive the former as being more 'random' than the latter. If the latter happens (statistically, almost once every 4000 flips), how are you gonna tell the poor chap that this system is 'milder' than the dice one?
Exactly why coins will fail-inserted statement from WM
To sum up, the introduction of the coin option won't noticeably reduce the statistical occurrences of streaks, and very long streaks can still occur. Whoever thinks the system is rigged will still think it is (incidentally, why do we care about these people? nobody is forced to play here).
I just don't see why bother. Two options:
1) Dice OR Coin Flip
AND
2) Fixed Force
is the approach that makes the most sense to me.