- Joined
- Jun 9, 2010
- Messages
- 818
SUGGESTION: Coin Flip Option
WHY: an option for players who don't like the streaks that come from 6 sided dice.
HOW: each attack pits one army against another, and is decided with a coin flip. Heads = win 1, Tails = lose 1...
ADVANTAGES: 1) Reduced streaks... it's simple math,,, streaks can still happen with coin flips, but the variables are reduced significantly and will result in fewer and lest severe streaks overall. Streaks are NOT eliminated, just reduced. 2) relatively simple coding to implement as a Game OPTION
DIS-ADVANTAGES: 1) Removes the statistical attacker advantage... it's not much, but the current 3v2 dice method with ties going to the defender gives a very slight advantage to the attacker. 2) Will require more attack clicks in manual attack mode. Each attack will remove just 1 unit, while the current 3v2 method removes 2 units per click.
BACK STORY In another cyber-galaxy, far far away... there is similar game, where the complaints of dice streaks run rampant, where riots break out, where anger flares, where random is unappreciated for what it is... MC could be the leader in solving this,, be the 1st to offer a simple alternative, one that reduces those streaks while maintaining the element of chance, and allows the gamers to not feel like they have just gone through a TSA enhanced patdown, lol.
WHY: an option for players who don't like the streaks that come from 6 sided dice.
HOW: each attack pits one army against another, and is decided with a coin flip. Heads = win 1, Tails = lose 1...
ADVANTAGES: 1) Reduced streaks... it's simple math,,, streaks can still happen with coin flips, but the variables are reduced significantly and will result in fewer and lest severe streaks overall. Streaks are NOT eliminated, just reduced. 2) relatively simple coding to implement as a Game OPTION
DIS-ADVANTAGES: 1) Removes the statistical attacker advantage... it's not much, but the current 3v2 dice method with ties going to the defender gives a very slight advantage to the attacker. 2) Will require more attack clicks in manual attack mode. Each attack will remove just 1 unit, while the current 3v2 method removes 2 units per click.
BACK STORY In another cyber-galaxy, far far away... there is similar game, where the complaints of dice streaks run rampant, where riots break out, where anger flares, where random is unappreciated for what it is... MC could be the leader in solving this,, be the 1st to offer a simple alternative, one that reduces those streaks while maintaining the element of chance, and allows the gamers to not feel like they have just gone through a TSA enhanced patdown, lol.