- Joined
- Oct 2, 2009
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The MajorCommand Map Studios
Here at MajorCommand our goal is to develop the highest quality maps of any online gaming site, both in terms of play features and design. We've put together a crack team of developers and artists to create new maps, but we will also be relying on our game-playing community for fresh ideas and feedback.
We know that the best map ideas are going to come from those who spend the most time with the game: our players. Any member of the MajCom community may present a new map idea for review and discussion in the Map Studios. You simply need to create a new thread, and follow the steps and standards below. It will then be up to the community to provide feedback, suggest changes, and weigh in on the potential popularity of the project. Projects that (1) are original in theme and design, (2) go through a period of thoughtful review and development, and (3) win the support of both the community and our CentCom team will be assigned to a member of our design team for final production.
RjBeals and WidowMakers have been appointed the Senior Graphic Designers of the MajorCommand Studios, and I'll be helping to oversee the process as the Production Manager. Together we will take the community's raw materials and create a playable image worthy of inclusion at this site. Community members whose maps reach live play will be credited on the map, and be showered with accolades and rewards.
Want to make a map? Read on!
Here at MajorCommand our goal is to develop the highest quality maps of any online gaming site, both in terms of play features and design. We've put together a crack team of developers and artists to create new maps, but we will also be relying on our game-playing community for fresh ideas and feedback.
We know that the best map ideas are going to come from those who spend the most time with the game: our players. Any member of the MajCom community may present a new map idea for review and discussion in the Map Studios. You simply need to create a new thread, and follow the steps and standards below. It will then be up to the community to provide feedback, suggest changes, and weigh in on the potential popularity of the project. Projects that (1) are original in theme and design, (2) go through a period of thoughtful review and development, and (3) win the support of both the community and our CentCom team will be assigned to a member of our design team for final production.
RjBeals and WidowMakers have been appointed the Senior Graphic Designers of the MajorCommand Studios, and I'll be helping to oversee the process as the Production Manager. Together we will take the community's raw materials and create a playable image worthy of inclusion at this site. Community members whose maps reach live play will be credited on the map, and be showered with accolades and rewards.
Want to make a map? Read on!
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