Badorties
Boss General (Retired on a Desert Island)
O.G.
Awesome Player
Gentlemen of Leisure
AADOMM
M.C. Play Testers
The Embassy
The Wiki Bar
- Joined
- Jul 25, 2009
- Messages
- 6,398
So I want to move forward with this game of games idea. After writing out the rules, they are pretty complicated, or at least hard to visualize.
This thread is just to discuss the rules, not a sign up thread. Let me know if it makes sense.
-----------------
This tournament will be an experiment in format. I invite 24 players to participate is a grand game of MajCom that is made up of many smaller games. I imagine this might take a while.
Here is how it works and rules
Reference map.
Let me know if this makes sense. Thanks
This thread is just to discuss the rules, not a sign up thread. Let me know if it makes sense.
-----------------
This tournament will be an experiment in format. I invite 24 players to participate is a grand game of MajCom that is made up of many smaller games. I imagine this might take a while.
Here is how it works and rules
Reference map.
- The grand game will be played on the classic mini map and will updated by Badoties, by hand.
- Each player will start with a single region determined at random.
- Each round, all players must send in their movement orders privately to Badorties. This is comprised of which region you are moving from and too. Each region may only move once per turn.
- Movements will result in an attack if two players are occupying the same region when all movements have been processed.
- If Player A in Canada attacks Player B in USA, and player B attacks player A in Canada, they will effectively swap regions.
- If player C in Alaska also attacks player A in Canada on the same turn, all non-agressive movements take place first. So Player A and B swap regions, then Player C faces a 1v1 battle against Player B for Canada.
- This is pretty confusing, sorry. If you want to make sure you don’t swap with an enemy you have to move one your rear armies (from greenland) to Canada. Then Player B attacking Canada would have to battle for it.
- Regions that end up with multiple attackers will result in 3 player or 4 player games, etc.
- Battles in NA will be on the NA map. Those in europe will be on the cold war map. Battles in UK will be on the UK map. Asia battles on Asia map. You get the idea. Settings will be escalating. Further settings determined by the player with more regions, or by me if it is a tie.
- If a player controls an entire command they can submit more movement orders based on the command bonus. If they own North America they can submit 3 extra movement orders per turn. These can come from any region. If a player ends up attack a region twice (Attacking Greenland from the UK and Canada) then one attack game is played, and if the attacker loses, another attack game is played.
- The grand winner will the player who is the final remaining player after all others have been defeated or for-fitted.
Let me know if this makes sense. Thanks