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Turning in multiple reserves

Chilly

Administrator
CentCom
Awesome Player
Whiner & CryBaby
M.C. Play Testers
Joined
Jul 25, 2010
Messages
1,276
Seems like this might be in another thread, but I didn't find it in a quick search.

I recently eliminated a player with five cards, bringing my total to eight. Pop-up window made me turn in one set. Then the grey button in top left told me I needed to turn in reserves but I couldn't get another pop-up window to allow me to turn in the second set (and bring me from five cards to two). I kind of freaked out because there wasn't anything telling me I needed to deploy the cards from the first set before I would be prompted to turn in the second set....which is what ultimately happened.

I think either force both sets to be turned in immediate before deploying, or change the messages so you know you have to deploy the armies from the first set and then pop-up the second set turn-in with the subsequent deploy. I like the former...
 

ORBOTRON

Moderator
O.G.
Awesome Player
Joined
Sep 23, 2010
Messages
2,476
Good idea, I like simply forcing the turn in right away.
 

jamesjulius

Active member
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Joined
May 9, 2011
Messages
38
This happened to me in a recent game. I eliminated a player, had 6 cards, but could only turn in one set. At the time I wasn't sure what happened. I thought I had fat-fingered the "save for later" button.
 

Badorties

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O.G.
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Messages
6,398
agree it should force both sets to be turned in at once.
 
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