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- Joined
- Jul 25, 2009
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So one problem people ultimately have with dice games is that there is luck involved. Sometimes too much luck which removed some of the strategy.
Well we here at MajCom have gone through our share of ridiculous rolls and wanted to offer an option that eliminates dice all together. It would be called Fixed Force.
But we recognize that we may not have the best answers, so we wanted to invite a few individuals to participate in brainstorming and strategically thinking about how to create a well balanced and simple Fixed Force model. If you want to help, let me know in this thread.
We are specifically looking for people who know enough about how this game is played to be able to extrapolate how a rule variant like this can affect the game.
Well we here at MajCom have gone through our share of ridiculous rolls and wanted to offer an option that eliminates dice all together. It would be called Fixed Force.
But we recognize that we may not have the best answers, so we wanted to invite a few individuals to participate in brainstorming and strategically thinking about how to create a well balanced and simple Fixed Force model. If you want to help, let me know in this thread.
We are specifically looking for people who know enough about how this game is played to be able to extrapolate how a rule variant like this can affect the game.