- Joined
- Mar 25, 2020
- Messages
- 7
Hi all,
I'm glad I become part of this community. :rock::rock:
I had a risk board game before i could write and it has always been one of my favorite games. :neo::neo:
In 1999 i started to play Hasbro Interactive 'Risk II' (pirate version) game and enjoyed many single campaigns for
hours and days. :flute::flute::flute:
Then I discovered WarZone, a client on which you could pair with other risk players to play online. :elefant::elefant:
There was only one map but many options. :shot::shot::shot:
There was no casual Risk and games often lasted for hours, there was no turn deadline.:heeeelllllooooo:
I remember my first games, i was aggressive and reckless, rushing to take over continent by all cost. :burnout:
I was losing all the time: :bawling::bawling:
But more I played more I realized the less I attack the stronger I become. :hmmmm::hmmmm:
Every loss hurt a bit more than the one before. :eviltongue::eviltongue:
But i kept playing and spent hours waiting for execution. :shot::shot:
And then it happened for the first time, 8 player real time risk on a classic map, and i won, after 6 hours or maybe even more. I was thrillerd, that was the moment i knew i will play this freaking amazing game untill the rest of my life. :beerglass::beerglass::rock::rock::neo::neo:
risk is not often logical, some playerss can be emotinal, some may not even come to play, it can be risky, but one thing is for sure, it is always fun and it will always surprise you
https://www.majorcommand.com/forums/images/smilies/gtnsmilies/burnout.gif
I'm glad I become part of this community. :rock::rock:
I had a risk board game before i could write and it has always been one of my favorite games. :neo::neo:
In 1999 i started to play Hasbro Interactive 'Risk II' (pirate version) game and enjoyed many single campaigns for
hours and days. :flute::flute::flute:
Then I discovered WarZone, a client on which you could pair with other risk players to play online. :elefant::elefant:
There was only one map but many options. :shot::shot::shot:
There was no casual Risk and games often lasted for hours, there was no turn deadline.:heeeelllllooooo:
I remember my first games, i was aggressive and reckless, rushing to take over continent by all cost. :burnout:
I was losing all the time: :bawling::bawling:
But more I played more I realized the less I attack the stronger I become. :hmmmm::hmmmm:
Every loss hurt a bit more than the one before. :eviltongue::eviltongue:
But i kept playing and spent hours waiting for execution. :shot::shot:
And then it happened for the first time, 8 player real time risk on a classic map, and i won, after 6 hours or maybe even more. I was thrillerd, that was the moment i knew i will play this freaking amazing game untill the rest of my life. :beerglass::beerglass::rock::rock::neo::neo:
risk is not often logical, some playerss can be emotinal, some may not even come to play, it can be risky, but one thing is for sure, it is always fun and it will always surprise you
https://www.majorcommand.com/forums/images/smilies/gtnsmilies/burnout.gif