- Joined
- Jul 26, 2011
- Messages
- 99
Well, it's been over a week that I've been gone (vacationing in Michigan) and I'm disappointed that not much has been said! So I've thought of an idea to put up for discussion: a near-futuristic world that experiences a massive nuclear explosion. Here's a quick story that I typed up for it:
In 2026, a Russian nuclear physicist developed an experimental design for a nuclear power plant that increased energy output tenfold. In 2027, the early design was stolen by Iranian spies and construction began the following year as they received ample funding from allied nations under the table. In the meantime, the Russians found copious errors in the design, and continued to work toward perfecting it. Word did not reach Iran and soon after construction was finished, all hell broke loose as the facility exploded and spread radiation even to the farthest reaches of Earth...
The year is 2040, over a decade since the catastrophe. Governments have failed to supply protection to their peoples, from both radiation and rebellion. Rise up, command your faction to victory and unite the world under your power - whether they like it or not!
Anywho, the story itself isn't set in stone; I didn't spend much time on it. I was thinking of having levels of radiation, with increasing auto-decays as one nears Iran (or what was Iran). I imagine there would be bonus areas, with increasing values as they near Iran (to balance out the auto-decays). Perhaps Iran could have some special bombardment ability, or there could be outposts that are safe from the radiation (have no decay) and some other such fun goodies. Idk, just thought I'd throw this out there!
-Sully
In 2026, a Russian nuclear physicist developed an experimental design for a nuclear power plant that increased energy output tenfold. In 2027, the early design was stolen by Iranian spies and construction began the following year as they received ample funding from allied nations under the table. In the meantime, the Russians found copious errors in the design, and continued to work toward perfecting it. Word did not reach Iran and soon after construction was finished, all hell broke loose as the facility exploded and spread radiation even to the farthest reaches of Earth...
The year is 2040, over a decade since the catastrophe. Governments have failed to supply protection to their peoples, from both radiation and rebellion. Rise up, command your faction to victory and unite the world under your power - whether they like it or not!
Anywho, the story itself isn't set in stone; I didn't spend much time on it. I was thinking of having levels of radiation, with increasing auto-decays as one nears Iran (or what was Iran). I imagine there would be bonus areas, with increasing values as they near Iran (to balance out the auto-decays). Perhaps Iran could have some special bombardment ability, or there could be outposts that are safe from the radiation (have no decay) and some other such fun goodies. Idk, just thought I'd throw this out there!
-Sully