- Joined
- Nov 1, 2010
- Messages
- 14
Hi new player. Welcome to Major Command!.
Probably you are wondering how to start to play. Obviously, the first step is to read the Wiki to get familiar with the terminology and basic game functioning.
- But, Where can I play in?
There two lounges here: Casual and Real Time. Casual means that you can play Major Command during at least 5 minutes a day and without the need to stay connected long periods of time. This is good if you want to rise-up your position (rank) in the scoreboard but you don´t have 1 or 2 free continuous hours.
On the contrary, real time means that you have 1 or 2 free continuous hours to play. In real time games your turns last 5 minutes each one.
- OK, I have selected the lounge. What map may I choose?
Currently, there are 7 maps to play with different size, content and difficulty. You as a new player can choose Classic Mini, Classic Evolved or USA. I recommend USA because it is perfect to start learning about territories (regions), bonus territories (commands) and path obstacles.
USA map will show with clear colors which territories give you a bonus, and a bonus give you advantage over other enemies. So you should pay attention to other player's conquests.
Also USA map will show you that some territories (regions) can be disconnected each other by a natural border like a mountain, a desert, a river and a lake. Then, in order to advance you probably have to cross a bridge or circle a mountain. Conquering USA requires a little bit more strategy that say Classic Evolved. After playing this map, you are able to understand how Major Command works.
- OK, I'm ready to play in USA map. Something more?
Since you are a new player it is also important to choose or look for these settings that I recommend in USA:
Players: 2 or 4 -> not much, not few. Play with even number of players.
Objective: Standard -> You have to conquer every American state.
Teams: Singles -> You're alone.
Reserves: Flat Rate -> Each time you complete 3 same-color cards or 3 different-color cards you can invoke 6 additional troops
Reinforcement Allowance: One or Three -> You can reinforce one or three regions after attacking an enemy.
Reinforcement: Border: -> You can reinforce only a neighbor territory after attack phase.
Turn length: 5 minutes -> But, you must have free time.
Privacy: Public -> Available to every one.
That's all (for now).
Probably you are wondering how to start to play. Obviously, the first step is to read the Wiki to get familiar with the terminology and basic game functioning.
- But, Where can I play in?
There two lounges here: Casual and Real Time. Casual means that you can play Major Command during at least 5 minutes a day and without the need to stay connected long periods of time. This is good if you want to rise-up your position (rank) in the scoreboard but you don´t have 1 or 2 free continuous hours.
On the contrary, real time means that you have 1 or 2 free continuous hours to play. In real time games your turns last 5 minutes each one.
- OK, I have selected the lounge. What map may I choose?
Currently, there are 7 maps to play with different size, content and difficulty. You as a new player can choose Classic Mini, Classic Evolved or USA. I recommend USA because it is perfect to start learning about territories (regions), bonus territories (commands) and path obstacles.
USA map will show with clear colors which territories give you a bonus, and a bonus give you advantage over other enemies. So you should pay attention to other player's conquests.
Also USA map will show you that some territories (regions) can be disconnected each other by a natural border like a mountain, a desert, a river and a lake. Then, in order to advance you probably have to cross a bridge or circle a mountain. Conquering USA requires a little bit more strategy that say Classic Evolved. After playing this map, you are able to understand how Major Command works.
- OK, I'm ready to play in USA map. Something more?
Since you are a new player it is also important to choose or look for these settings that I recommend in USA:
Players: 2 or 4 -> not much, not few. Play with even number of players.
Objective: Standard -> You have to conquer every American state.
Teams: Singles -> You're alone.
Reserves: Flat Rate -> Each time you complete 3 same-color cards or 3 different-color cards you can invoke 6 additional troops
Reinforcement Allowance: One or Three -> You can reinforce one or three regions after attacking an enemy.
Reinforcement: Border: -> You can reinforce only a neighbor territory after attack phase.
Turn length: 5 minutes -> But, you must have free time.
Privacy: Public -> Available to every one.
That's all (for now).
Last edited: