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The Land of Lost Monsters

lekim

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Here's a new map i'm working one! Wonder what everyone thinks of how i've broken the regions/territories up, and what you think of the bonuses. Any thoughts would be great!

wmiiib.png
 

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Cardinalsrule

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IMO, nowhere near enough connections. Too easy to hold all the commands except the huge central one. Unbalanced; you have one command (darker blue) with 3 terts that connects to 3 other terts from one of its, while another command (light blue) has 6 terts but only 2 connections.

I like the concept overall, don't really like that huge central command, based on 'traditional' bonuses and the fact that you'd need to protect 7 borders, no one would ever even TRY to hold it - but if you did it'd be endgame. Like holding Asia in Classic Evolved.
 

luiscasanova

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IMO, nowhere near enough connections. Too easy to hold all the commands except the huge central one. Unbalanced; you have one command (darker blue) with 3 terts that connects to 3 other terts from one of its, while another command (light blue) has 6 terts but only 2 connections.

I like the concept overall, don't really like that huge central command, based on 'traditional' bonuses and the fact that you'd need to protect 7 borders, no one would ever even TRY to hold it - but if you did it'd be endgame. Like holding Asia in Classic Evolved.

I agree.
 
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