- Joined
- May 27, 2019
- Messages
- 140
Hi folks
So there's this upcoming 7p CM tourney that's going to start soon. https://www.majorcommand.com/tournaments/2199/
I've finished my first, and am in the midst of a 2nd low-player CM game, and I've realized that the approach I take to playing (say) 6p Classic Evolved, when used on CM, puts me massively behind in troop count once the game starts going. In my current 6p game, it's round 17, and I'm like 200+ troops (about 50%) behind the leaders already, with no real viable means to make the gap up.
In CE, I tend to avoid continents and wait for the reserves to get large enough in order to attempt a chain kill. It seems with low-player CM, you need to collect continents, otherwise you'll be massively behind in troop count. So that's kinda what I'm seeing. Anyone agree? Any other insights? The tourney is starting soon and I'm definitely thinking I don't have enough experience with the conditions of the map to know what I'm doing yet.
Thanks in advance.
So there's this upcoming 7p CM tourney that's going to start soon. https://www.majorcommand.com/tournaments/2199/
I've finished my first, and am in the midst of a 2nd low-player CM game, and I've realized that the approach I take to playing (say) 6p Classic Evolved, when used on CM, puts me massively behind in troop count once the game starts going. In my current 6p game, it's round 17, and I'm like 200+ troops (about 50%) behind the leaders already, with no real viable means to make the gap up.
In CE, I tend to avoid continents and wait for the reserves to get large enough in order to attempt a chain kill. It seems with low-player CM, you need to collect continents, otherwise you'll be massively behind in troop count. So that's kinda what I'm seeing. Anyone agree? Any other insights? The tourney is starting soon and I'm definitely thinking I don't have enough experience with the conditions of the map to know what I'm doing yet.
Thanks in advance.