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Team Game idea (to avoid starting with AWOL players)

Stormcat

Well-known member
Awesome Player
Joined
Feb 15, 2022
Messages
225
Maybe this has been suggested before, but since some bigger team games can take a very long time to fill, have you considered having players who haven't signed it for, say, 30 days, dropped from awaiting games, perhaps with an email notification to warn them beforehand?
 
I prefer if the game doesn't start within 60 days? Or some other random amount of time, it gets deleted automatically. Then it won't clog up the games list.
 
I prefer if the game doesn't start within 60 days? Or some other random amount of time, it gets deleted automatically. Then it won't clog up the games list.
but then maybe this amount of time should be proportional to the # of players this game awaits. 24 player games would have little chance to ever start otherwise i think. to prevent clogging there could maybe also be a limited # of games every player gets to start within a certain time frame?
 
A similar idea would be when the game is full to send people both an email and an in-site message to confirm they are ready and willing to play, and the game starts when all confirm or goes to pending/waiting (for another player to replace those unconfirmed) without everyone confirming.

Not sure about the games self-deleting after 60 days (I have seen plenty of good games go through after this delay), though if the game-initiator wanted the option to do that I would be OK with it.

Or there could be the option for the team with the AFK after two rounds to call off the game (with no ratings changes), this would simply seem to be fair as long as nobody was knowingly AFK-ing (eg. playing other games here while avoiding one) to avoid point loss or something, seeing that having an AFK when the other team doesn’t is essentially a loss in most cases. Maybe this if adopted would best be limited to TvT games though, not TvTvT or TvTvTvT, etc. where a team down a player can often turtle and slowly gain strength while the other teams fight it out.
 
Somewhat related, I’m thinking that 3 or 5 minute games should self-delete after a while, as nobody is online 24 hrs a day to make sure they will be there to play them if/when they start.
 
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