• Points are back! Read about it HERE


    current issues

    1 - NEW PLAYERS - Players who created an account on or after Oct 15 2023 are not able to log into the forum
    2 - AWOL - We do not have an AWOL button under the ACTIVE tab yet. Please check each game to see if you are AWOL.
    3 - STUCK GAMES - Some games will not load properly. If you encounter this, please post stuck games HERE

    Thanks.

  • Welcome to Major Command's RISK Game forum.

    If you are a registered player, please log in:

    LOG IN

    If you are new to Major Command and would like to
    play our RISK game online. Then please sign up here:

    SIGN UP

New 1v1 (2 player) Games Ready for Testing

Status
Not open for further replies.

d-flat

Well-known member
Awesome Player
Enemies of Diplomacy
Young Guns
Joined
Aug 12, 2016
Messages
120
@d-flat; me 2 :) ... but 2 instead of 3 (in classic evolved) wouldn't be the solution. there are other factors that favor p1 such as 3/4 card sets and 3 reinforcements.

I take your point about the other P1 advantages, but they could be offset further by only 2 troops first go... or 1 troop first go, based on the analysis of the stats, keep trimming until we get it as close as we can

You're right - but only on chance - I'm talking about the fixed force games.

Misread your post! FF is the devil's work!
 
Status
Not open for further replies.
Top