Ok....now that i had the time to play with the mobile version....here is my thoughts. I also realized this is a work in progress....and im sure you are already aware of some of the issues.
1. When creating a game and selecting a map....users may get stuck in no-mans land and can't scroll up and down unless they have tiny fingers like me to touch the beige background (with the red arrow)
2. In the game...i like the layout

Love the ability to zoom and have names...ease of changing colours and accessing the tabs etc. Nice job.
3. When playing the turn...this is where it gets clunky. Get rid of the black info box. It serves no purpose. It's more annoying buttons to press and it disrupts the flow of the experience.
4. Just let the player select their tert as per usual since we are able to zoom in now. This box will confirm whether or not we have selected the correct terts. Just make it smaller. Like HALF the size? You can make that box zoom-able...maybe? Not sure.
5. The black box also hides the bottom of the map so you are can't do anything there. For example: tirums keep is at the bottom right corner. Once the black box pops up, you are unable to select the terts to attack because you can not move the map behind it to select for it.
I've invited you to a game for you to try it out. This is also true for the bottom left corner. The solution is to get rid of the black box.
You will notice in the screenshot that the map is fully zoomed in and can not be moved to see tirums keep.
6. Keep it up. This is a tough project to take on....ill get more nitpicky as we move on....for now these are just big ticket items. You will know when you got it right when I fully move off of desktop mode on my phone
My 2 cents from a 95% phone user
