KungFuDuet
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- Nov 30, 2010
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[Map] Naval Conquest
A conquest style map, where there are six starting positions (the six castles on the main islands).
Special features:
- no traditional commands.
- Castle auto-deploy +1 (both starting ones and acquirable ones on the one squared islands), and can attack land and bombard sea adjacent to it
- Ocean starts as neutral 1, auto-decay -1, and revert to neutral 1 after it reaches 0.
- Docks can attack the oceans when the wood chopper (axe) is taken, and auto-deploy +1 on dock when wood chopper (axe) is held.
- Windmill +1, then +1 for every field on the same island (regions without buildings) which are deploy-able.
- land can attack adjacent land, but not ocean (apart from docks)
- Ocean can attack ocean and land.
- trees and mountains are impassables
- Open field present within a hex = land region.
- otherwise sea (which means if there is a sea and a bunch of trees, it is a sea region. but if it has a strip of land/coast accessable, it is land region.
A rough draft below:
The East and west side links, and the north and south also links.
Thoughts?
(It will look nothing like this as the development goes on... just looking for comments on the GP)
P.S - it does sound complicated, doesn't it?
A conquest style map, where there are six starting positions (the six castles on the main islands).
Special features:
- no traditional commands.
- Castle auto-deploy +1 (both starting ones and acquirable ones on the one squared islands), and can attack land and bombard sea adjacent to it
- Ocean starts as neutral 1, auto-decay -1, and revert to neutral 1 after it reaches 0.
- Docks can attack the oceans when the wood chopper (axe) is taken, and auto-deploy +1 on dock when wood chopper (axe) is held.
- Windmill +1, then +1 for every field on the same island (regions without buildings) which are deploy-able.
- land can attack adjacent land, but not ocean (apart from docks)
- Ocean can attack ocean and land.
- trees and mountains are impassables
- Open field present within a hex = land region.
- otherwise sea (which means if there is a sea and a bunch of trees, it is a sea region. but if it has a strip of land/coast accessable, it is land region.
A rough draft below:
The East and west side links, and the north and south also links.
Thoughts?
(It will look nothing like this as the development goes on... just looking for comments on the GP)
P.S - it does sound complicated, doesn't it?
Last edited: