- Joined
- Jul 14, 2016
- Messages
- 280
Suggestions for a couple of new end-game 'time saving' options -
Option 1. a 'surrender' option for a player to surrender when the outcome is probable but many turns away,
Points for option 1? - if the other player(s) accept the surrender offer, then the surrendering player concedes 2/3rds of the points they would otherwise eventually have lost, and
Option 2. a 'draw' option when a match is deadlocked and see-sawing back and forth with no early outcome in site.
Points for option 2? - if "all" players agree to end in a 'draw' then the game ends with no points gained or lost by any of the players.
Option 1. a 'surrender' option for a player to surrender when the outcome is probable but many turns away,
Points for option 1? - if the other player(s) accept the surrender offer, then the surrendering player concedes 2/3rds of the points they would otherwise eventually have lost, and
Option 2. a 'draw' option when a match is deadlocked and see-sawing back and forth with no early outcome in site.
Points for option 2? - if "all" players agree to end in a 'draw' then the game ends with no points gained or lost by any of the players.
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