• Welcome to Major Command's RISK Game forum.

    If you are a registered player, please log in:

    LOG IN

    If you are new to Major Command and would like to
    play our RISK game online. Then please sign up here:

    SIGN UP

The Twelve Domains Bad advice in 12 domains video?

johnjdc

Well-known member
Awesome Player
Thread starter
Joined
Jul 15, 2012
Messages
118
I had never noticed this until I got hit hard by it in a game just now, but in the video bombardment is illustrated by blitzing a neutral. In fact, though, despite 1 being the minimum number of troops down to which you can bombard, the 1 neutral keeps fighting until you beat it (to no benefit).

I get that this is because that is what happens when an opposing player has the territory - you bombard them to 0 and they are replaced by 1 neutral, but in this case it means it would be much more sensible to assault rather than blitz!
 

lh34

Well-known member
Awesome Player
Joined
Sep 27, 2010
Messages
261
Yea, I've never really found a really great reason for bombarding neutrals in 12 domains, but yes if you do, blitzing is definitely not a good option
 

johnjdc

Well-known member
Awesome Player
Thread starter
Joined
Jul 15, 2012
Messages
118
In border reinforcement it makes sense to use up your 'trapped' castle troops first :)
 

lh34

Well-known member
Awesome Player
Joined
Sep 27, 2010
Messages
261
Ok, I see--makes sense, I don't think i've played a border reinforcement game on that map, but now I see the use
 

PackerHawkeye

Well-known member
Awesome Player
M.C. Play Testers
The Borg
The Duellers Society
Joined
Apr 26, 2012
Messages
723
Yep, I have used it to get a 3 or 4 vs. 1 instead of vs. 2. Can be handy around turn 3 or 4 in some games. But yeah, don't blitz. :)
 
Top